Love, sex and interminable pop-culture references

Go play some video games…

In my early-to-mid teens, my sexuality had a tendency – and I can’t be the only one – to manifest itself in strange and unusual ways, which left me feeling frightened and victimised, specifically since I was utterly convinced at the age of 12 that I did not like sex and never would be interested. (There’s a blog post to be written about that, but this… isn’t it).

As time goes on, and Age™ begins to show its multiple, increasingly grey heads, my understanding of sex begins to show in more unconscious ways – less frequently, I will admit (pretty much every 14-year-old boy will walk around school with an erection about 75% of the time), but with more intensity. Some of these things are similar to the incidences of my youth – I’ll become aware of the mere existence of sex, and then I’ll realise that I’m aroused. Some are, now that I’ve had sex a few times and know what it’s like, more explicit and detailed.

And some are just straight-up random.

I had a nap this afternoon (because I, the typical lazy millennial, was out all morning following a night of almost zero sleep – so sue me!) with the full knowledge that I’m much more likely to have sex dreams during afternoon naps. I have a few overnight – some that I remember, some that I don’t, many of them involving public nudity… but, if I want to dream about sex, the much lighter sleep I get in the middle of the day is The Time To Do So. And so the dream I had, while not overtly sexual, was a combination of the situation, the fact that my daily reading is full of sexually confident women talking about wanking, and (this is the link to my youth) thirty or so years of playing video games.

For my dream was nothing more than a framing device. Dreamy ILB was playing a video game that Real ILB is fairly sure doesn’t exist. The graphics were reminiscent of Magical Starsign and Pokémon Sapphire (presumably Ruby as well, but since I haven’t played that), and the gameplay had some sort of top-down action puzzle element, like Indiana Jones Desktop Adventures (and if you remember that, you win a prize!). The main (male) character…

…and I need to point this out: the main character of the game had to be male. Given the choice of gender, I will always choose to play as a female character, often with the name Serra. Since I was playing the game, the main character had to be default male…

…was an archaeologist (maybe it’s Tomb Raider? No, that would be a bit too action-y.) The female NPCs were all part of the same team, and the puzzly bits were necessary to open doors leading to different parts of the game. I remember, quite clearly, the puzzle Dreamy ILB was playing; he had to navigate the balloon holding the bomb from Earthworm Jim 2 with the correct collection of food (cherries and bread) through some underground passageways that looked like the mines from Donkey Kong Country. At the end of the passageway was the (female) lead archaeologist, who would open the door through to the next level if you did this successfully.

Dreamy ILB did this on his second try. Lead female archaeologist NPC went mad with joy and was represented by a constantly jumping sprite. At this point, Dreamy ILB decided to talk to the other (female) NPCs before moving on. Any gamer out there knows that NPCs should always be talked to.

It was at this point that Dreamy ILB recalled that this was, in fact, a highly sexual game. All the archaeologists were sexually liberated and talked freely about sex. Real ILB can’t recall if the main character was at all involved, but all the female NPCs would constantly mention it. Flirtatious NPC #1 had brought her sister, Flirtatious NPC #2, who said something like, “I wish I was in your team!”. But it was Flirtatious NPC #3 who had the biggest impact.

“I’m afraid I can’t come with you,” she said, “but I was thinking about going to masturbate on the beach.” (The in-game map, part of the HUD, helpfully indicated where the beach was at this point). “What do you think?” At which point, a [yes/no] menu popped up. I chose yes, obviously.

“All right!” she said chirpily. “Let’s do it!”

At which point the screen went completely blank. My GBA had reset itself, but upon opening the game again, I found I could pick up where I’d left off. The masturbation scene, presumably, happened offscreen, and restarting the GBA was the way to show it.

Is my guess, anyway.

Real ILB woke up at this point and he had perhaps the largest and most throbbing erection he has had in many weeks. Several hours later, I’m still not sure exactly why. I’m no stranger to the concept of female masturbation and I’m also slowly coming round to the concept of it being thrown casually into conversation – although maybe not by archaeologists in video games. Early Teenage ILB would have been turned on by this, of course, but then again, Teenage ILB was in a relationship with a picture, so that’s not much of a surprise.

But, for what it’s worth, I’m very glad that it did happen.

Video games are amazing.

1 Comment

  1. Mrs Fever

    It’s odd how the brain interprets sexuality during dream-time. I’ve definitely woken with girl boners over not-regularly-sexy-but-eroticised-in-my-dream visual scapes before (and have even woken myself from such dreams during a dream-induced orgasm), but never over a video game.

    (Yet?)

    I am old-school Atari arcade style when it comes to video games though and I *do* have a thing for Ms Pac-Man (it’s the bow on her head, I think), so perhaps one day…

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